Game Reviews - Star Crossed Anime Blog : Star Crossed Anime Blog
Posted on 16 March 2018 with categories: Game Reviews

I have been thinking of doing this for a while but now seems like a good time to write a review on the thing I have been obsessing over for the past few months. As I have no doubt made clear on this site, I am a massive fan of the Fate series and one particular part of it that has eluded me for quite a while has been the mobile game, Fate/Grand Order. I saw hope when it was confirmed for a overseas release but got disheartened when it was confirmed to be only for America with no plans of a European release. I originally intended to wait for a European release but as time went on that prospect was looking to never happen and around Halloween I caved and used an API app to download Fate/Grand Order. It has proved to be both a blessing and a curse in a way. A blessing in that it makes for a magnificent time waster and introduced me to a whole batch of new servants and lore never present in other Fate works. And a curse in that I have put a significant amount of money into this game, an amount I would be ashamed to admit. But what is this game like?

One particular thing that makes Fate GO stand out from other mobile offerings is that there is a higher emphasis on story and this is very apparent with the exceedingly long prologue the game makes new players go through before they get to the meat of the game. The story is told in visual novel style though with more limited resources such as each character only having one sprite with changing expressions. As such I am afraid that despite the extra effort put into it, story is not this games strongpoint. The incredibly limited nature of mobile as well as the games mechanics often get in the way of the story reaching the level of its contemporaries. There is a Fate GO OVA which should give you an idea of the stories quality and for a mobile game story it may be above average but as far as Nasuverse works go, it’s passable at best. Even without the limitations of the device, the story suffers from having inconsistent writing quality due to different writers for each story arc. Even then each story scene pretty much ends with “Oh no, monsters showed up and we must fight them!” The protagonist has no real character as they act mainly as a player surrogate and while Mash does grow on you, she is admittedly a rather plain character. Roman has some character but mainly acts as the story’s whipping boy for comic relief. Honestly when it comes to story I find that the games special events often hold the best it has to offer as it’s when they stop taking things so seriously and just have fun with the concept.
(more…)

Posted on 19 October 2017 with categories: Game Reviews

This may be one of the most difficult reviews I have ever had to write as Wonderful Everyday, which I will refer to from this point forward by its abbreviation SubaHibi, is a story that very much depends on the viewer not being prepared for it. Now I have been looking forward to this game quite a bit, as word online was that it is a visual novel unlike most and delves into some rather dark themes. I backed the Kickstarter and was waiting adamantly for the the release with hope that this could be a title to add to my all time favorites. In retrospect it was the wrong way to approach this story as many overhyped the game and failed to remark on it’s rather large shortcomings. You can buy this game currently on steam but if you do so please do remember to apply a free patch to the game. The reason this is critical is that only the first chapter of the game has been put on Steam and to access the remaining six chapters this patch must be applied. The reason for this is mainly to get around Steam’s rather odd stance against pornographic content and making SubaHibi an All Ages game(Aka, removing the sex scenes) is impossible due to their importance to the story.

A question you are likely asking is what is SubaHIbi about? Answering that question for any other story would be an easy matter but here I must mind my words as I could very well spoil what may be the best part about this story. For you see SubiHibi takes an odd approach to storytelling in that the game is split up into seven chapters. Each which features a different unreliable narrator going through the strange events that took place during a two week period. The goal of SubaHibi is to take these different perspectives on the same events and piece together just what exactly happened and what caused it. As such this visual novel does not follow the standard model of having routes based on which heroine is chosen but instead follows a mostly linear route that has some small side endings. As a fan of murder mysteries I love this approach of taking stories told from different perspectives to piece together an overall narrative and was quite engaged by it. However the first chapter acts as a poor introduction to this story as it is mainly preoccupied with trying to convince you that SubaHIbi is a dime a dozen Yuri visual novel. Walking in with high expectations and reading what is equal to a fairly trashy waste of time is likely to turn many off before they get to the real story. You can argue that the first chapter holds symbolic merit upon completing the story but well you only would see that if you make it to the end of the visual novel.
(more…)

Posted on 28 September 2017 with categories: Game Reviews

I don’t plan to do this often but after playing this I wanted to make a post recommending it. I could have done a review like I usually do but in this case the story is so short and the VN can be downloaded for free so if I was to write a full review of it i would most likely spoil the experience. The length of the game is about 3 to 4 hours and while it likely doesn’t look like something all that interesting I can guarantee that it is well worth reading. The first hour is a bit tough to get through as it is rather dull and starts up slowly. But once things get going this story picks up immensely so power though till you get to that point. The visual novel was made in 2 years by a former Smash Bro’s Modder and despite it’s style it is an English Only Visual novel, meaning that it is not made in Japan. You can download the game from this site but it will also be available from Steam here. I highly recommend checking it out as it’s certainly a fascinating experience.

Posted on 19 July 2017 with categories: Game Reviews

In the Visual novel fandom there are certain titles referred to Kamige.(God(ly) games) I previously thought the term referred to the best the medium has to offer but in recent times come to realise that a game can be referred to as a Kamige while not necessarily being the best. So Kamige as I understand it are Visual novels which stand out from the rabble and sadly many of these cannot be experienced by those of us who don’t speak Japanese. Fortunately due to the efforts of localization companies we now have several Kamige on the way. Baldr Sky, Subahibi and more are coming. Thus the first to grace our shores is Dies Irae and believe me that it wasn’t easy. As a backer of the kickstarter I watched this thing go through hell to reach our shores, from horrible mismanagement of the kickstarter to the embarrassing moment where Dies Irae had yet to reach it’s goal when a Nekopara anime kickstarter running at the same time raised one million in funds. It was dark days, truly dark days, but now we have it. A title once called untranslatable and forever out of gasp is in my hands. Now having played it, what do I think of Dies irae?

Dies Irae has four main routes and five side stories and while this version has the option to lock you into a girl’s route before starting a new game, I highly recommend that you don’t make use of it. I used these buttons to lock me into each girl’s route and encountered a glitch where I couldn’t unlock the final side story due to having missed dialogue in choices. So I recommend you use the common route button and get to the girls routes using a walkthrough. On that note as a very important rule of this visual novel is that while you can chose any girls route from the start, you should complete the girl’s routes in the following order: Kasumi, Kei, Marie, Rea. The reason for this is that later routes expect you to know knowledge from previous routes and playing them out of order can leave you confused as to just what is even going on. More importantly is that Rea’s route is clearly the finale of the entire story so playing it first would lose it’s impact. The strict route structure is a bit of pain, in particular as the quality of the story goes from worst to best. However it is interesting to see events of earlier routes subconsciously affect events of later routes. Things which previously didn’t make much sense or felt out of nowhere take on new meaning when you take into account the matter of eternal recurrence. But alas, what is the story of Dies Irae? It’s difficult to go into detail without spoilers but lets say it starts with a matter regarding a serial killer which evolves into a full blown battle which pits our main protagonist Ren against a group of superpowered nazi’s from the remnants of World War II known as the Obsidian Round Table.
(more…)

Posted on 3 May 2017 with categories: Game Reviews

When I heard about the reveal of a sequel to Nier my initial reaction was of relative apathy. Even upon hearing it was coming to PC I was relatively unhyped. To say I was uninterested would be wrong as I did previously hear of Nier being a game with a interesting and strange story but I couldn’t really find myself all that invested in it. Around the release of Nier Automata my interest in the game went higher as I learn more about the writer, Yoko Taro. Taro is a strange fellow who likes to write strange stories. He has a desire to test the boundaries of video game storytelling and his previous efforts were noted for being strange but refreshingly unique tales. The biggest problem is that while Taro has wrote some interesting stories for his games, ones enough to gather him a fanbase, even the most dedicated of fans would struggle to say they were good games. A Yoko Taro game was something you played for the plot and the gameplay was often the thing you had to struggle through to get that plot. This is another one of those things that had me rather apprehensive about a new Nier game. However this time is different as Platinum games steps up to lend a helping hand. Thanks to that while people could debate the quality of the story compared to his previous work, this is clearly Yoko Taro’s best game. One which has me rather interested to experience the rest of his work. Before playing Nier Automata I watched summery videos on youtube of Nier and Drakengard 3(As Nier is a spinoff of the Drakengard series.) Not that you need to know anything about those works as Nier Automata is clearly it’s own self contained entity. For this review I played the steam version of the game and I will try to avoid spoilers. Lets dive in.

The game is set thousands of years after the end of Nier 1 and earth has been conquered by Aliens.Humans have retreated to the moon and use an Army of Androids to go down to earth to take back the planet for the human race. Likewise the Aliens combat these androids with an army of Machines and this battle has been raging between the two for hundreds of years. You play as an android by the name of B2 who is send down earth and works together with a hacker android called 9S to fight the machine menace. Said androids also happen to fight with samurai swords while in gothic maid and butler outfits with heads up displays in blindfolds. I mentioned this before, but Yoko Taro does indeed write strange stories. The story is certainly intriguing as it explores the nature of what makes something human and whether the self is truly a irreplaceable thing. The androids are the most humanlike creatures on earth but have a rule against feeling emotion. Though expressing emotion isn’t so much as a reinforced law as plenty of androids break it. I saw that a android repressing emotion was more out of decorum rather than a genuine law. The androids hold humans to a high regard so it’s fitting that they would find imitating them to be disingenuous. I do admit that the story has very interesting idea’s and execution but I found my biggest gripe with the story is that it is just how disconnected the events of it where. Each part of the story has very little correlation to the other and there isn’t really much of an overarching goal besides the matter of reclaiming the earth. Though how that is accomplished is never made particularly clear. For most of the game you are ordered to investigate an area and often take down a certain robot but there isn’t any real sense of progress on what you are doing. One thing that really speaks of this flaw is that in the second half of the story suddenly a massive robot appears and the entire android army is tasked with taking it down. Is this massive robot related to the antagonist? No. Is it used for character development or to shed insight into Nier Automata’s themes? No. Does it affect the plot in any way? Not really besides giving a reason for 2B and 9S to be separated. Overall the whole section feels like their was a big section of the script which had “Insert multi stage boss fight here” on it. This is what really bugged me about the story of this game, it’s so disjointed. Like Yoko Taro wanted to present a series of idea’s but didn’t really attempt to weave them into an ongoing narrative.
(more…)

Posted on 17 February 2017 with categories: Game Reviews

I admit my first reaction to this visual novel wasn’t a positive one. Maybe it was because of Nekopara having a hugely successful kickstarter when Dies Irae was struggling to reach it’s goal.(I mean Jesus Christ the Nekopara anime OVA kickstarter raised nearly one million dollars. People really want catgirls.) I more or least saw the cover art, briefly skimmed the synopsis and said nope. However I got word that there was more to this story that means the eye and I tend to be fascinated by turning innocent concepts dark. My review this time will be shorter than my average ones as this visual novel clocks in at about a three and a half to four hour read. So due to it’s short length, the more i talk about it, the more I risk spoiling it. In any case the brief rundown is that a man is in a rough point in his marriage. His wife won’t give him a break and his daughter avoids him. One night after a fight the man goes for a walk and encounters a mysterious catgirl who claims to be a cat from his childhood. The catgirl called Bell wishes to repay the man for a favor he did in his childhood while also proclaiming that she is in love with him. Thus the man called Robin tries to avoid the temptation of this catgirl while dealing with a ever breaking down marriage.

One thing I was surprised by is that this visual novel is remarkably well written when compared to your standard fare. It would be very easy to turn this kind of concept fetishitic and fanservicely but the story manages to avoid that for the most part. The writing focuses mainly on the moral dilemma of the protagonist. Though starting out wary of Bell, he finds that as his home life gets increasingly stressful while Bell gives him the attention he desires. Always seemly knowing just what he wants to hear. So essentially we have a sort of Fatal Attraction story with the protagonist getting tempted by a potentially dangerous individual while trying to mend problems in his current relationship. I like how the rift is portrayed in that it’s not the usual abusive drunk or shouting matches. More cold indifference and an unwillingness for either side to just give the other a break. Neither side is particularly in the right here as while Sally does get far too bent out of shape over suspecting her husband of infidelity, Robin tends to gloss over his own failings in his family life in his inner monologues. For example, Robin mentioned that he attempted to teach his daughter piano lessons when she was young. From the way he puts it, he just gently tried to teach her and then gave up when she showed that she had no interest. However from the way Sally remarks about it, it seems those lessons were not quite as pleasant as Robin makes them out to be. The characters feel realistic apart from Bell’s more anime like mannerisms in her attempts to seduce Robin. But that in turn does make it clear why this girl is alluring to him.
(more…)

Posted on 9 February 2017 with categories: Game Reviews

When watching anime you are bound to come across a Chuunibyou character. The normal human being who acts like they are the protagonist of some terrible power trip anime. But did you ever wonder just what it was that gave them the idea to act like this? Well wonder no further because these people likely played 11eyes. This visual novel is essentially a distillation of every tired anime trope under the sun so your enjoyment of it will likely depend on how exposed to these tropes you are. Most would know this title from an anime adaption made in 2009 and I remember reading the anime’s synopsis and getting interested. However I heard that the anime adaption was poor and having recently got into visual novels I wanted to experience the story in it’s original format. Lucky for me, there was an ongoing fan translation of 11eyes so I waited patiently for it to be completed. Unfortunately that fan translation went the way of many a fan translation and ended up going silent with work stopping completely. It’s things like this that make me appreciate companies like Mangagamer and Sekai as while a kickstarter may be necessary and it takes time, at least it gets done. Eventually I just gave up on playing the story entirely when suddenly in 2016 an English patch for 11eyes was released. Thus I saw this as an opportune moment to see what I missed all these years. As it turns out, it wasn’t all that much.

Our story involves a Heterochromatic eyepatch wearing boy called Kakaru who along with his childhood friend Yuka find themselves thrown into an alternate version of their town which they refer to as the red night. A world shaded in red with is filled with monsters that seek to kill them that disappears after a certain period of time. Soon they run into a group of monsters calling themselves the black knights who swear to kill Kakaru and Yuka as well as the four other people who were pulled into the red night. So they work to join the other people dragged into the nightmare, work together to beat the black knights and hopefully regain their normal lives. The thing that mainly intrigued me about this concept was that at any moment of their lives they could be pulled into the red night without warning and the idea of a bunch of superpowered teens fighting off a nightmare world on a regular basis is a rather interesting. However this story has serious pacing issues as the beginning really drags due to the characters. A big feature of this visual novel is something called crossvision. For you see the majority of this VN is read from the perspective of Kakaru and crossvision allows you to see a scene from the perspective of another character. In theory this is interesting as it allows you to see what the characters are thinking at particular moments and see things which happen to other people when Kakaru isn’t around. However in practice you find that you can only see certain scenes from a specific person’s perspective rather than the freedom to move between characters at any moment. In essence it’s like watching a movie where every now and again you have to pause and go to the scene selection menu to watch a scene that wasn’t included in the movie. This is a game with bad pacing as is so this certainly kills it. What doesn’t help that some scenes are  exactly the same as a scene from Kakaru’s perspective, just with some extra lines of inner monologue.
(more…)

Posted on 2 February 2017 with categories: Game Reviews

A good while back I bought a little game for the Wii called Monster Hunter Tri. After playing it for a bit I got tired of collecting bits of twig and not doing the monster hunting the title promised and left it on the wayside. Then one week I decided to put in my all and finished Monster Hunter Tri and came to find what made the series so appealing. Though I stopped keeping up with the game because every time I bought one there would be a Monster Hunter slightly better edition released and the games are so much of a time sink that I can never get around to playing them. Now you may be wondering just why am I talking about Monster Hunter when this is a God Eater review? Well that’s simple, God Eater wears its inspiration inspiration on it’s sleeve. To the degree that I was ready to label it babies first Monster Hunter within its first third of missions. For reference the copy I am reviewing is God Eater Resurrection steam version which comes free when you buy God Eater 2 on steam.

Thanks to my experience with the God Eater anime I walked into this game expecting absolutely nothing from the story. That was most certainly a good call. This story is just as bland and forgettable as the anime portrayed it so in that regard I guess it was a faithful adaption. Which isn’t really helped when you have a silent self insert protagonist. There was only one point I became somewhat invested in the story and that had to do with a girl who pretty much had the personality of Asuka Langley Soryu but was hit with a serious case of PTSD. Helping her work through it was a rather good part of the story for me but I may be projecting as she has the upward character arc that Asuka so desperately needed. Other than that I found it hard to really feel the levity of this world on the brink of destruction by aragami when everyone in it dresses like they came out of a cosplay convention. Forgive me but it’s a little hard to take the situation seriously when the woman giving me missions is wearing no top besides a jacket zipped down with no bra and pants that show off the sides of her thighs. I feel a serious disconnect as what she is wearing doesn’t seem to reflect her no nonsense personality at all. Everyone else is a bunch of standard stereotypes as well with Souma(Actually had to look up his name because I forgot it) being the worst offender as he is standard emo all the way. The presentation isn’t much to look at either seeing as this is a remastered PSP game and no matter how prettied up it is you can see the signs of it’s portable origin. The first part of the game is essentially about teaching a human aragami to love and stopping the plans of the evil director who you can pretty much guess is evil by the time he opens his mouth. After that it becomes a hunt to find a former mentor who goes missing and lastly just some powerful Aragami shows up and you have to kill it. The story tries to tug at you but I found myself purely apathetic which is funny because the way I designed my avatar it looks like he gave about as much of a damn as I did. I will say that the weird sense of style does give you a lot of customisation when it comes to your avatar. So naturally I fulfilled my dream of hunting monsters dressed like a pimp with a tiny top hat and a scythe.
(more…)

Posted on 25 November 2016 with categories: Game Reviews

The Disgaea series has been one that has caught my interest from time to time when shifting between games. It’s artstyle is certainly its most distinctive feature at a glance but for someone like myself the real draw of the series was it’s similarities to one of the most shining yet overlooked gems of the Final Fantasy franchise. That being of course, Final Fantasy Tactics. Disgaea however promised more, more levels, more customization, more content, more of absolutely everything. But with more comes the thing which is likely to keep many from trying it, game length. My entire playtime with Disgaea clocked in at 42 hours and I was focusing on only the main story. Taking into account the series rather famous post game content and extra features you could spend double, if not triple the time I spent on it. Disgaea is certainly a game that gives you your money’s worth and if made today perhaps it would have as much ridiculous DLC and collector’s editions as Watchdogs 2 has. Oh yes the days when you could have extra content in a game and not have to fork over a fiver. Anyway for this review I will be covering the Steam PC release of Disgaea opposed of its Playstation 2, DS and PSP counterparts. Now the PC version had a rocky start as on release the port had dozens of problems. Graphical glitches, crashes, frame drops, Lack of resolution settings…honestly it was a bit of a mess. However in recent times the port has been fixed up and as least on my rig it ran with no real problems. Only real problem I encountered was the game crashing if you tried to start it when the monitor was connected via HDMI to a TV but in recent patches that issue has been resolved. To avoid this for Disgaea 2 being released in January of next year they are currently Beta testing it by giving out free copies for testing purposes.(Sadly the submission date to be a Beta tester has passed so I will have to buy it instead) Considering that I think Disgaea 2 should have a much more favorable reception. But well moving on to the review.

Getting into Disgaea I had a feeling I wouldn’t be playing the games for the story and from word on forums apparently this game has the best story of the franchise. If this is the best story the series has to offer I say it’s truly not impressive. It’s not bad but the focus is mostly on humor with some small attempts to tug heartstrings from time to time. It’s a passable JRPG story but not a very memorable one. Part of the reason is that Disgaea holds a kind of anime episodic format which even has the female sidekick narrating next episode previews which are pretty much complete lies endorsing her as the main Heroine. As such the story is divided up into episodes which generally have three to four battles in them a piece. The plot deals with the demon son of the Overlord of the underworld attempting to take his position on the throne while fighting off opposition for the throne. You would think this would be the end goal of the game but halfway through he pretty much achieves this end and instead humans are introduced in the form of three heroes invading hell. These characters are fine though the main gimmick of the guy being a Flash Gordan parody gets tiresome quickly. This wouldn’t be all that bad but the second half of the story almost exclusively focuses on these humans and a war between Netherworld and Earth. Then in the last episode angels take center stage as the final boss. In a sense we have three main story arcs with some small episodic side stories in between. The main theme seems to be about a trainee angel Flonne helping to teach the overlord’s son Laharl to love which yeah is trit and cliche. Best moment of the story really was this angel Trainee being sent down to assassinate Laharl but failing hard because she was too polite and kind. Hearing her say “Hi, it’s a pleasure to meet you. I’m an Assassin.” to Laharl did make me chuckle.

Let us talk about the meat of the game, the gameplay and boy, I knew going into this that this would be a grind heavy game but they really were not kidding. Gameplay in Disgaea plays much like a Fire Emblem game, with a grid like level layout where you direct up to 14 characters to move and attack enemies. It’s fairly light strategy wise as most battles are decided depending on the levels and it really just becomes a matter of using the skill best suited to hitting the most enemies. Out of the 42 hours I spent on this I could be fairly certain on saying that 30 of those hours were spent grinding. In Disgaea you can level up everything, and I do mean everything. Par for the course you can level up characters but use spells and you level those up, use skills and you level those up, you can level up weapon mastery, you can level up weapons, you level up specialists, you can level your weapons and items using item world, you can level up you standing in the dark assembly, you can level up shops if you buy from them and quite frankly anything that can be leveled, will be leveled. I said in my fairy Fencer review that if you have too many systems in place for getting strong, it becomes harder to balance the game for a good challenge and boy does Disgaea suffer from the same problem. Let me be blunt and say in Disgaea you are either underpowered or overpowered with rare times of ever being in between. The biggest challenge you can get can be from how geo panels(Places which grant bonuses to the player/enemy standing on them) which can really give you some painful levels to get through. There is even a level where everywhere is filled with panels that make people invincible so the only way to win is the lead/throw enemies to the one panel that doesn’t have the invincibility effect. I made a particular mistake one time were I accidentally made the entire field of play invincible, hereby making my characters and the enemy impossible to beat. That was certainly a facepalm moment.

The grind is the name of the game but if there is a major failing of Disgaea it’s just how poor a job it does with teaching you it’s systems. The overall interface is fairly clumsy seeing as you can’t actually view how close a character is to a level up or even how much experience they have.(You can see total experience in a separate status window but that doesn’t mention how close to a level up.) Some of the most important options are hidden under it’s awkward menus and the game really only tells you the barest minimum to get through it. Now you are informed that you can finish DIsgaea with minimal knowledge and this is true, but doing so will leave you oblivious to the game’s finer points with its mechanics as well as missing out on features which could make your life a whole lot easier. I find it rather annoying that so much detail was given on the nature of Geo panels and how to cause a chain attack with them when you will most certainly never actually use it. Yet you are given barely any info on how the Dark Assembly works or the nature of Specialists. There is info present with an NPC throwing out answers to how they work but this is akin to learning English by reading a dictionary. Just try reading over these lines several times it just won’t hit home how it all works until you fiddle with it yourself. To figure out how a number of things work I had to jump to the Disgaea wiki just to get my bearings. Even then I only came to realise about Specialists when I reached near the end of the game. Basically you would find weapons have weird names attached to them like Firefighter, teacher, gladiator and for the majority of the game i had no idea what these things even were. Only late into the game did I find out that all these things were essentially code for passive stat bonuses and by using item world you can double these stat bonuses and even move them between weapons.

What makes these so important is that there is a specialist which can double or even triple the amount of exp a character gets from enemies. In a game about grinding, that aspect is critical. Another thing it fails to tell you about is the master and servant system which is briefly mentioned but chances are that you will have no idea how it works. This is likely the best aspect of Disgaea as it gives a ridiculous level of customization to your characters. Here’s how it works, using your characters you can create other characters which are those characters servants. masters and servants don’t really differ all that much except in one aspect. The master can use and learn all the skills of the servant if placed beside them. So as an example, let’s say you have a zombie character whom you want to give healing spells. Well you use the dark assembly to create a priest using that zombie character. You level up the priest gain most of the healing spells and then you place that priest beside your zombie in combat. Then the zombie can use all the healing spells the priest has learned and if the zombie uses a healing spell enough times to level up, that healing spell is permanently added to that zombies skills. Meaning that regardless of whether priest is around or not, that zombie can cast healing spells on anyone. So making use of this system you can have Priests with martial arts abilities, dragons who can cast spells, mages who can use swords. Almost anything is possible and it certainly is fun mixing and matching to give a character the skills you want. The downside is that to power up the character you want, you need to create and level up another character whom you don’t care about. Which is troublesome when you want a mage who can use all types of magic and find that fire, wind, ice and star magic is split up between four characters.

So what’s Item world you may ask? Well in Disgaea each item, be it weapon, armour or usage, can be leveled up to be more powerful. To do this you go to Item world which is similar to a gauntlet of battles. Think of being at the top of a tower with several floors filled with enemies and the only way to progress down a floor is to either kill the enemies on that floor or find the stairs. Thus we have a pretty big source of most of your grinding as well as the most tedious aspect of Disgaea as a whole. Grinding isn’t exactly a praiseworthy aspect of gaming, mainly because it is used as a means to pad out gametime. However depending on how it’s done it doesn’t have to be a unpleasant experience. Keep it speedy and relatively easy with generous pace of reward and grinding can even be a fun aspect of a game. But here is where item world flatters. Item world is slow, time consuming and can be a massive pain at times. Reasons as to why is in part due to the randomly generated terrain of the floors which doesn’t always make the level player friendly. Nothing is unbeatable but it can make some levels that force you to throw characters all about the place just to reach the stairs. There were times I groaned when the game spawned the exit in such an awkward place and put a specialist on a platform to far to throw to or attack. To make matters worse, you cannot leave item world until you at least get ten floors down(Or use a genji’s exit which can only be obtained by going ten floors down in a item.) and it takes at least thirty to forty minutes to get down that far.

If you have the patience of a god you can go down up to hundred floors if you wish to give the item a serious boost in power but I never saw it as worth it. This mode is one of the best ways of powering up your characters but the complete slog of it just made me avoid using it until absolutely necessary. But then let’s talk about something that really bugs me about this game and it’s how you level. Unlike regular RPGs experience isn’t given out evenly among the team when you complete a battle. Instead exp is given to whomever happens to land the last blow to an enemy. This is a big problem for three reasons. For one, leveling up healing units is a massive pain as they have to kill units to gain higher level healing spells. Another is that you end up relying on certain units a lot which makes them a much higher level than the rest of the team. Ultimately the stronger units get all the experience when the weaker units get jack which leads to grinding your weaker units up to an acceptable level as you progress through the game. Lastly you end up using your stronger units to weaken higher level enemies just so your weaker units can land the last blow and it is all too easy to accidently kill the enemy. Personally I would prefer if Disgaea took on a system like Suikoden where experience is divided evenly and allows weaker units to catch up quickly with stronger ones. It’s just one of the things that could make the grind of Disgaea a little less inconvenient.

Disgaea to me is a prototype for a much better game. Within it’s clunky systems and tedious aspects lies the groundwork for a fantastic strategy RPG. I know a lot of this review was essentially me complaining about various parts of it’s systems (I didn’t even get into things throwing enemies into other enemies to double their levels or the mostly useless bonus gauge.) but I did have fun with this game. It’s just that this fun comes with a big if attached to it. I am hesitant to recommend this game as you can have fun with it if you are willing to put up with it’s rough edges. It is my hope that with it’s sequel it could polish up it’s lesser aspects and cut down the tedium of grinding to present an immensely fun experience. From word of mouth it looks like that’s exactly what it’s going to do and certainly am most interested in seeing that. What’s better is that there isn’t any real connection storywise to this game it seems so people can jump into what could be a much more friendly gaming interface. I hope they bring more of the series to PC so I can see this system evolve and potentially produce an excellent title. As for this title alone I say if you are interested I would say to make sure you know what you are getting into and whether you have to patience to deal with it’s blemishes. If you can look past it’s faults you certainly will have something to keep you busy for quite a while.

Posted on 25 August 2016 with categories: Anime Reviews, Game Reviews

Well I promised I would do a review of this visual novel quite a while ago and believe it or not I only just got around to finishing it. If the fellow who requested it is still here then here you go, I kept my word. Anyway it has been a while since my last game review and I have been itching to cover more visual novels on this site. What better way to jump back into the fray than with The house in Fata Morgana made by Novectacle in 2012(2010 if you consider the trail version) but recently localised by Mangagamer and published on Steam on May of this year. Now this game is a strange beast for a Visual novel. Usually a VN has a main protagonist who lives in Japan and has a number of female friends who act as alternate routes and stories depending on who you choose to partner up with. Fata Morgana doesn’t have that and just in case you were thinking it, it’s not an Otome novel either. (AKA, what i just described but with male friends) Instead what we have here is a visual novel set in the west forgoing the usual anime style for a more comic book/gothic portrait style with a story that is akin to anthology of tragedy tales. For those concerned about censorship, there is none here as this game was all ages, meaning it holds no pornographic content. Don’t take that to mean that it isn’t dark or gory because I can assure you that is most certainly not the case. In a world where in the vast majority of cases you primary concern is choosing your first waifu, this game sticks out and very much in a good way. Don’t take it that I consider visual novels to be generally trash, this is more like the anime industry were for very interesting title you have a truckload of terrible fanservice fantasy harem battle anime. Only difference here is that unlike the anime industry, the dozens of visual titles coming out are not all translated, leaving potential greats sitting in the visual novel database unread due to no English translation. As a prime example, Baldr Sky which has held a spot in the top 5 visual novels of all time in VNDB since 2009 is only just now getting an English translation. It honestly pains me when i think of the numerous potential great titles which escape my grasp due to a lack of a translation. But alas let us move on.
(more…)

CHANGE USERNAME
Anonymous3456463
So I do have high hopes of this adaptation doing the novel justice and nailing the ending. The novel reader is hoping for the same thing too judging by what he read ahead of the adaptation.
Anonymous3456463
He also stated that some of criticisms regarding implausibility can be traced back to the novel as well. In the end though, it's the emotional payoff that matters more in the end, such that one can be more forgiving of whatever faults they may have with it earlier on. At least, that's what the novel reader told me.
Anonymous3456463
For those who are getting nervous about the pacing and cliffhangers, he also said that the last chapter is what elevates the material from good to great with a lot of payoffs and a satisfying conclusion.
Anonymous3456463
I've heard from the Kaze Ga novel reader that the last chapter depicting the Ekiden is over 100 pages long. Some think they really can't stretch this out to 5 episodes, but this is probably needed I think given the chapter length.
Kaiser-Eoghan
@Vonter: I'd recommend reading the manga though as the second season, while adapting accurately has very unfitting art/animation style.
As for my thoughts, it ticks my boxes perfectly because I think a harsh story with violence needs to be backed up with pathos . I feel this way about dororo also.
Vonter
@Kaiser-Eoghan - Is Gunslinger Girl good? For a second I thought you meant Gunsmith Cats. I'll be all over a buddy cop anime, I feel that genre has dwindled, the last one I recall is Zootopia which had a Beverly Hills Cop vibe.
Kaiser-Eoghan
Even though fruits baskets manga does have alot of bishounen characters, only one of them is actually seriously attracted to the protaganist. The manga actually has multiple couples.
Kaiser-Eoghan
Now, someone please greenlight a full gunslinger girl adaptation.
Kaiser-Eoghan
@Vonter: However I would have preferred a full adaptation of Kare kano.
Kaiser-Eoghan
@Anon: Funimation is also going as far as to get the original English voice cast back.
Kaiser-Eoghan
@Vonter: People are going to mistake fruits basket for a bargain bin otome harem. As for why its being re-done, apparently it will adapt the whole manga this time, the first one focused more on he comedy/filler/weakest earlier parts of the manga.
Anonymous3455554
And I guess it does have some resonance with some NA fans as it was Funimation's first non-action/shonen property they licensed.
Anonymous3455554
@Vonter Well, the author hated the original adaptation because she butted heads with the show's director. Sounds like she'd love to see an adaptation that does her manga justice, hence this new version of Fruits Basket.
Anonymous3455554
@Anon You mean the founder of the site?
Vonter
I also don't know if that review may be one of the earliest in this blog, it says January 2006. And has no screenshots.
Vonter
I'm a bit baffled why Fruits Basket is getting a new adaptation. Perhaps I'm out of the loop, but I haven't felt that show has been as mentioned as many other shows since.
Anonymous3455246
What happened to psgels?
SuperWooper
Is it Japan time?
Lenlo
Posts for the week done! I am freeeeee! Time to pack
Firechick
@Kaiser-Eoghan: They are. Trust me. The Les Mis anime is really good. I've seen a bunch of anime adaptations of classic books and they're amazing. The review in question is here: http://psgels.net/2007/12/30/les-miserables-shoujo-cosette-review-94100
Kaiser-Eoghan
@Vonter: I'm not wholly against fillers if they are done correctly, sometimes they can be a short moment of peace in a characters hellish life, sometimes they can be amusing or flesh out characters or allow good character chhemistry.
Kaiser-Eoghan
That time I got reincarnated an daikmura in another world =)
Kaiser-Eoghan
@Vonter: I remember there is a review somewhere on this blog of an anime adaptation of Les Miserables, I've only seen the film 1990s adaptation though. I wonder if any of those classic book anime adaptations are actually worth watching?
Kaiser-Eoghan
@Vonter: I may have sounded like I was being down on Mahou Asuka, the manga became a decent guilty pleasure, I agree with you on action and pace but I prefer the anime designs, though I stopped watching the anime because of the speedlines/animation/pace, the dub is hilarious though.
Vonter
I do wonder if there has ever been stated how much time or pages you have in either medium. Since that was mentioned in the adaptation of Les Miserables, 300 pages to fit all one could of that novel, even joking about how a character only appeared in one page because of that limitation.
Vonter
Overlord is another one I wonder if it might work better as a visual novel. Mainly because the anime is dialogue heavy and where I think it has stumbled is that it has a lot of characters to ever give the needed time to develop each of them. Season 2 had several episodes focusing on a weak lizardman tribe.
Vonter
Mahou Asuka, I think it might work better in manga format. The anime while not the worst thing, drags a lot for what it has delivered. The manga I think it has better art, composition, but it mainly comes and goes way faster. Because it supposed to be more action than narrative in this case. It could be said the same thing of Triage.
Vonter
I've been thinking about the use of time and narrative time in both manga and anime. I suppose the anime studios have to hit a certain number of episodes which demand stretching the run of a story in any way. Filler episode? Several episodes to build up a dramatic scene? Bringing something that doesn't add anything important?
Kaiser-Eoghan
@Lenlo: Actually I can sort of understand how you feel, after I read the flashbacks to dororo's parents , the some chapter after felt a bit inferior to that.
Lenlo
I appreciate the keepin me in check though! Sometimes writing these posts makes me feel I have to be "critical" and I think that can skew my writing at times.
Lenlo
Like I said Kaiser, I feel that whatever Dororo did this week would have to live up to episode 6, and that was a nigh impossible task. I still enjoy the series, it just had a bit of a hitch for me is all.,
Kaiser-Eoghan
@Lenlo: Dororo's anime will give you a confrontation with the brother, curb your expectations with Daigo, Dororo's past is excellent. But it will still do episodic stuff.
Lenlo
been*
Lenlo
Glad to hear about the laptop! Sounds like its bee rough
Kaiser-Eoghan
@Vonter: I actually watched it alongside reading those mahou shoujo Asuka chapters due to you putting both in the same sentence.
Vonter
Kinda like the Batman series of the 90s. Which happens to have better stories and characters plus the dark atmosphere.
Vonter
Yeah, it's hard to explain but it's a series I'll recommend in regards to the mood and atmosphere it conveys, moreso than the story or characters. It makes me wish that some other anime with better stories had a bit more weight in terms of atmosphere since I think this one does it with very few elements.
Kaiser-Eoghan
@Vonter: I remember a mazinger reference in there too, also one of the buildings says Dagon on it, which fits very well I think.
Kaiser-Eoghan
@Vonter: It felt like a full series take on a ova that I always wanted.
Kaiser-Eoghan
@Vonter: the 90s artstyle/lighting/atmosphere definitely helped and there was some of the psychological bit in there.
Vonter
Also I might be wrong, but I can't recall a female counterpart that has ever exceeded the original. So by design Devilman Lady has an uphill battle, but I do like that she's not an Akira 2.0 the character has her own conflicts and ore than the monsters it seems to be a duality between her supermodel job and her actual self. Which at least its something.
Vonter
@Kaiser-Eoghan - I'm glad at least it kept your interest. Devilman Lady while not as infuential it's an interesting time capsule of the type of horror in the 80s. It's a bit sci fi and a bit supernatural like the Guyver. What standed out to me was the mood, it sort of leaves you in a trance when it just let the visuals and music immerse you.
Kaiser-Eoghan
Also, Return of the king/Kaiser and stuff, new computer arrived early.
Kaiser-Eoghan
@Amagi: I read the recent beastars chapters, though I hope they eventually get back to focusing on Haru x legosi soon.
Kaiser-Eoghan
They finally translated another 7 seeds chapter, I think its nearing its endgame.
Kaiser-Eoghan
@Vonter: There was a hilariously dumb scene where one of the mascots pull out double guns.
Kaiser-Eoghan
@Vonter: Some 4channer posted further on scans from magical girl spec ops, I read 5 volumes, doesn't have much of plot, they explained who cyborg guy was and introduced another magical girl villain with a shitty childhood and some obvious hinting as to who The queen is.
Kaiser-Eoghan
@Vonter: That is isn't the original devilman, nor does it exceed it.
Kaiser-Eoghan
@Vonter: My spare laptop managed to survive long enough for me to marathoned devilman lady, albeit in SD quality, I enjoyed it for what it was and that it never made a joke of its trashiness, Nagai's imagination in creature design continues to be fun. The only thing I can really call it out n is....
Kaiser-Eoghan
I've been continuing that manga by the author of aku no hana, the one about the kid with the psycho mother, its increasingly threatening.
Kaiser-Eoghan
Also, regarding dororo, there was a chapter in the manga with some lord and a moth woman he unknowingly fell in with, this week was anime original but kind of had a human/monster relation thing going on, the manga was less sympathetic.
Kaiser-Eoghan
I liked the part between yuki and Kakeru , additionally, I'm looking forward to seeing the full background for Haiji aswell. I'm running out of things to say about the show.
Lenlo
Cant wait to watch it tonight!
Anonymous3444196
This last stretch of episodes is going to be good, so I heard from that novel reader. As long as the production doesn't derail itself, we're in for a treat.
Anonymous3444196
It's pretty obvious that with Haiji being the one running the final section of the Ekiden, that this might be his last.
Anonymous3444196
I do think that there'll be an episode of downtime between the episodes covering the 1st and 2nd days of the marathon. And maybe we'll finally get to see Haiji's past prior to his leg injury.
Anonymous3444196
So there's 5 episodes left, and it'll cover both days of the Ekiden since it's split into two sections. I heard from the novel reader that the 10th and final chapter is over 100 pages long, so having 5 episodes should be enough to cover everything. Shindo's running last in the 1st half but he's got a cold, which does bring some concern.
Anonymous3444196
Seems like a pretty slow week here. Anyhow, in this Kaze ga ,we're at the final stretch before the Ekiden next episode. Really liked Fujioka's speech at the start. They're also starting to unravel more on Haiji's past as well.
Anonymous3437600
dragon ballsy
one piece
one piece
Kaiser-Eoghan
ahahahaha so that was it, she is voiced by Kana Hanazawa.
Kaiser-Eoghan
Something that came to mind when watching that quintuplets show, somehow the archetype I ended up going for was Ichika's character somehow. Never usually the case.
Kaiser-Eoghan
Y'know usually its fairly consistent, traits I notice/like/am attracted to most in a character's appearence and then there are those odd cases where I somehow end up finding a character attractive or something that I'd usually never.
AidanAK47
Search box is up there ^^
Anonymous3433242
overlord
Anonymous3433242
overlord
SuperMario
Glad to here you have brand new one coming up Kaiser
Kaiser-Eoghan
New computer on its way now, 24 inch screen, wireless everything, 1000gb, got it for only 800 euro.
Kaiser-Eoghan
The current laptop I've got on loan I'm using is kind of a pain to use, makes doing anything including typing/posting/watching slow, its a ropey old windows millenium edition laptop that I'd stopped using years ago.
@Amagi: Also a sequel to legend of koizumi has been translated.
Amagi
@Kaiser: thanks for the links!
Amagi
Just bought the parts for a new gaming PC and assembled them. Love my old PC but modern shooters and HD rpgs are lagging too much as well as drawing programs. Welp.
Anonymous3430884
Get well soon, Kaiser’s CPU!
Kaiser-Eoghan
Dammit, my main computer crashed suddenly, see you all in a few days to a week maybe =< borrowing someone elses laptop.
Anonymous3429052
Dororo or Durarara. That is the question
Vonter
The cutscenes in that game kinda look a bit off, like with the Dragon Prince show they look a bit choppy.
Anonymous3425269
Personally, I'm really hoping that Orange did them so they can gain more recognition working on a big franchise.
Anonymous3425269
I'm guessing Orange, Polygon or GEMBA did the CG cutscenes for the new Fire Emblem. They look too different from Echoes' CG cutscenes to come from Khara.
Kaiser-Eoghan
It was always the second Zelda game I never played, that one is frowned upon.
Vonter
I see Majora's Mask and Ocarina of Time as two halves of a single whole. Ocarina had the standard story but expanded from what was set in A Link to the Past. Majora's Mask has more in common to Link's Awakening being more about the characters you meet, and even Link himself. I think one has what the other doesn't. Ocarina had better dungeons, but Majora had more involved and menaningful sidequest.
Kaiser-Eoghan
The remastered ocarina of time soundtrack is some of my favourite videogame music out there.
Kaiser-Eoghan
I also loved the freaky-ass whip arms final boss too.
Kaiser-Eoghan
It seemed darker too.
Kaiser-Eoghan
I hold the unpopular opinion of liking majoras mask more than Ocarina, it was a harder game and it felt bigger, there was more side quest stuff to do aswell.
Kaiser-Eoghan
@Vonter: Similarly, its be so very long since I played it, it was all the way back in 1993.
Vonter
I don't remember disliking it but I don't recall a lot of things. I mainly remember the ending, the animals and bit with a Goblin king that reminded me of The Hobbit.
Kaiser-Eoghan
I remember loving the end theme music too.
Kaiser-Eoghan
I know its not ranked among the best Zelda games, but links awakening was the first zelda game I played in the early 90s, I also remember they re-released a colour version of it too that allowed you to do extra stuff with the gameboy camera and printer.
Vonter
So Nintendo had a Direct. A sequel to Mario Maker, a remake to Link's Awakening, a Tetris Battle Royale game, a new game from Platinum games called Astral Chain, a school type Fire Emblem, etc.
Kaiser-Eoghan
@Amagi: Also new Putin isekai chapter is out.
Vonter
Apparently there's gonna be another iteration of Bem. With whole new character redesigns. I suppose at some point they felt they needed to update them, since 4 iterations looked very similar and may come off as too retro for today. https://www.animenewsnetwork.com/interest/2019-02-11/twitter-user-compares-latest-yokai-ningen-bem-designs-to-previous-installments/.143177
Lenlo
I just hope they actually do something with the leg. Its been used as a cliffhanger 1 to many times for me
Kaiser-Eoghan
@Anon: It was good seeing a more serious side to the twins and I think Haiji's leg issues will provide some good drama.
Anonymous3421320
lol I think it's more like an orthopedic check-up. That strain from the race must've gave him concern about if he's able to run the Ekiden or not under this condition.
Kaiser-Eoghan
*Ahem* excuse the gory joke =P
Kaiser-Eoghan
Oh my God! Imagine if it like got cut and amputated off or something like that scene in gone with the wind! It'd be like....GONE with the run with the wind.
Kaiser-Eoghan
Looks like we're getting more on Haiji's leg again.
Kaiser-Eoghan
I guess if I was asked why I did anything, including if it was some game/sport or if I was a runner I'd probably answer the question by saying I was in it for a laugh or for a genuine good time because it'd be something I'd be enjoying.
Lenlo
@Kaiser, Dororo was awesome. This was a great week and arc. Mio is best girl.
Lenlo
Look, if the ending can make it work, I will forgive the CGI runners. But you have to admit, they don't look good
Anonymous3419991
@Lenlo But for now, you'll just have to grin and bear it when the next preliminary races prior to the Ekiden use CG for the background runners.
Anonymous3419991
I heard from a novel reader that the book is 10 chapters long, and this is currently adapting chapter 8. Chapter 10 covering the Ekiden is the longest part of the novel and will probably be covered in 3 episodes. Hope IG is saving all their resources on this finale judging by the CG used in previous episodes.
Anonymous3419991
It's also great to see how far Kurahana has come since the start. Even when confronting Sakaki being arrogant and all.
Anonymous3419991
And so this episode of Kaze ga is a breather episode, but we do get some more character development with the twins. It's nice to see Fujioka again.
Kaiser-Eoghan
@Lenlo: I would happily have watched two more episodes of this arc in dororo.
Lenlo
Well alright
Fuurophausiyuder
Speaking of loving hell fonts, I notice that the review body text, and this text here are both sans-serif; which sort of princess of variable typefaces is not present for this readability bit to land?
Fuurophausiyuder
Dororo is awesome for just the hell fonts. I kind of expect on-brand gazebos (the temple to the 10 demons) to sell well this summer at Lowe's, Restoration Hardware, RH, wherever it is actually okay stuff derives, etc. I was kind of hoping the transitional story would lift all transitional boats, but that storyline has gone to soil microbes in the USA diaspora (though you know, stay classy PR.)
Fuurophausiyuder
Kemurikusa is like Kemeko DX if all the chemicals were fentanyl and the promise of a plot muted by lingering death were only ever expected to be a possibility. What had anyone watching ep. 3...5? Clinical use?
Kaiser-Eoghan
I'm also glad that tv anime like this is allowed to be so violent in this day and age.
Kaiser-Eoghan
To be honest it really is the only new show this season I currently especially care about.
Kaiser-Eoghan
I decided to read the whole Dororo manga and I think this weeks episode was every bit as moving as the manga was while building on it. I think if adapted correctly dororo (the character)'s backstory, the stuff with Daigo's son will be a highlight. I do think they could get rid of shounen shark guy though later on and not bother including him.
Anonymous3415569
The other thing, is how both this and She Ra have the same premise of the main character changing from the villain to the heroic side. I don't know if that's a good pattern but it's and interesting way to build a female character in which the relationship with their old friends is a way to add pathos.
Anonymous3415569
It felt like a new version of inspector Gadget could be do like this. Considering how it frames the criminal organization (for kids). And also maybe a crossover could work?
Anonymous3415569
I watched the Carmen SanDiego Netflix series. It was ok. I did like the simple visual style and Saturday morning vibe. It's clearly more for a younger audience, yet it wasn't that boring. Still all I could think about while watching it were 2 things:
SuperMario
Kaiser, make sure to check your inbox
Kaiser-Eoghan
@Bothanons: Issues on both sides of the spectrum.
@Wooper: Its the politest take you could get on that premise.
@Mario: I think the anime skipped some stuff from the after the rain manga, I should probably read the manga.
Anonymous3412482
Edgy 14 year olds everywhere
Anonymous3413183
moralfags everywhere
SuperWooper
I heard that show was about a teenage girl's crush on an older man. Sounds pretty problematic to me. I'm with the rest of the Internet on this one.
SuperMario
Apparantly the other side of anime fandom (the internet) doesn’t watch Koi wa Ameagari
Lenlo
The reddit anime awards are done! I did it! I was on stream! Oh joy. Can talk about this now.
Kaiser-Eoghan
@Niello: I have decided to adopt the same approach for the new True detective season also.
niello
@Eoghan: Exactly my thought three episodes in. I wish I realise it before I picked up the show, because I definitely need to watch those three episodes again.
Kaiser-Eoghan
I want to watch new boogiepop at some point, but I'm just hoping it ends so I can just marathon the show, it'd be too confusing to watch once a week, instead of straight through in one go.
Amagi
Oh I just realize it's the same team as HnK well that explains that.
Amagi
@Aidan: Unsure too about the trailer but it reminds me more of Houseki, qualitywise, and less of all the other bad CGI shows. I have hope. Same with Vinland. Trailer had some CGI and Thorkell's design feels a bit different but aside from that it was good.
Anonymous3402245
sangatsu
SuperMario
@Kaiser: The selection isn’t out until April. Heck, they haven’t annouced the head jury yet
Kaiser-Eoghan
I should really watch Shirobako one of these days and on the manga end, read Kurozuka as I remember the bit I did read was quite different from the anime (which I loved).
Kaiser-Eoghan
@Mario: I don't know if the film selection for Cannes this year is out yet. Though it'll be a while before I get to see them.
SuperWooper
Noice.
SuperMario
Is it OK to brag here? I’ve just got the acrreditation to Cannes Film Fest this year baby. Will look forward for that one
Kaiser-Eoghan
@Anon: I watched it years ago and thought even though the first half was poor it picked up in the second. Maybe if I rewatched it my thoughts would change.
Anonymous3400512
Majestic prince is really bad man
Anonymous3399383
kemurikusa
SuperMario
Damn, just looked at the teaser of Beastars and I’m hooked. I’m hyped for the show
Kaiser-Eoghan
@Niello: Beastars is a good choice for them yes, as was Houseki no kuni, Majestic prince which they co-made was really underated back when it aired.
niello
I like how Orange Studio seems to have good eyes for manga. And it looks as if they are trying to go for stories that lets them avoid animating normal humans. So, ones that are more compatible with their CG visual. It'd be nice if this lead to some manga adaptation that won't happen otherwise.
Vonter
I think people get too worked up on Shield Hero. While not a great show, I have found it entertaining. I suppose the underdog aspect also got meta. With that said, I think if instead of the heroine reapplying the slave contract they should have made a contract or something like that, that felt one-sided.
Kaiser-Eoghan
I actually have more confidence in the cgi if its done by the houseki team.
Kaiser-Eoghan
@Aidan: When I talked to amagi about Beastars I don't think I ever heard your views on it. Also from what I recall you haven't read Vinland?
AidanAK47
Yep, full CGI for Beastars. I am somewhat half and half on it as the clip isn;t bad but I am a bit too used to the style of the manga.
https://youtu.be/S6H1qskbEIg
Lenlo
I dont expect the CGI to be bad. WIT has experience because of AoT now, and the boat/open ocean can profit from it a lot more than character models.

For Beastars, if its the Houseki no Kuni team, I wouldn't worry until we see a PV
Vonter
Maybe CGI wouldn not be as distracting if characters aren't humans? I mean the Star Fox Zero short was very good looking and it was full CGI.
Kaiser-Eoghan
Full cgi I think for beastars adaptation, although done by the people who did houseki no kuni so there could be exceptions made.
Total users: 24

Star Crossed Anime Blog

5 User(s) Online Join Server

Featured Posts

Kemurikusa – 06/07

Welp, I’m back to the normal schedule now so my blogging will be back to normal from now on. My apology for those who waited for my weekly blogs for the last few weeks. For Kemurikusa, episode 6 was a slow one, even slower than its standard (and that says a lot), but the latest […]

Paranoia Agent – 5 [The Holy Warrior] – Throwback Thursday

Welcome to another week of Paranoia Agent! This week Kon explores different generations, Shounen Bat gets caught and the Old Lady becomes relevant. Lets dive in! After the bumpy reception I had towards last week’s episode, Paranoia Agent bounced back to wow me this week. Production wise, it was incredibly expressive this week. With the […]

Kaze ga Tsuyoku Fuiteiru – 18 [And Then, Morning]

Welcome to the big one, the start, the opening moments of Kaze Fui’s Hakone Ekiden! This week Fujioka drops some wisdom, the team learns their sections and Yuki gets some time with Kurahara. Lets jump in! This week was Kaze Fui’s big setup, along with some drops on Haiji’s background. Before we get to either of […]

Dororo – 7 [The story of the Jorogumo silk spider]

Hello and welcome to what is, I believe, an anime original week of Dororo! This time we have a sympathetic ghoul, Hyakki dealing with his emotions and a continually worse feudal landscape. Lets jump in! Dororo was a rather disappointing one after last week, to be frank. Story wise there were some interesting ideas and […]

Mob Psycho 100 S2 – 7 [Cornered ~True Identity~]

Hello and welcome to the halfway point of Mob Psycho Season 2! This week continues Reigen’s story as he rises high, falls low and comes to an epiphany. Lets jump in! Starting off, Mob Psycho once again looks fantastic. Say what you want about the story or characters, the quality of the animation is undeniable. […]

Kaguya-sama wa Kokurasetai – 06

The treasurer of the student council, Ishigami Yuu, finally got a proper introduction this week. I’d say this episode was his time to shine, but it’s actually the opposite – he’s so preoccupied with Kaguya’s apparent hatred of him (as well as his own social faux pas) that it was actually his time to mope. […]

Paranoia Agent – 4 [A Man’s Path] – Throwback Thursday

This week, once again, Paranoia Agent takes another interesting turn. This time we follow the cop who caught Shounen Bat, see a bit into organized crime and watch a man fall apart at the seams. Lets go! So in general, while this episode was interesting and explored some more aspects of society, I wasn’t big […]

Mid-Season Review of Kakegurui××

For all of you who are disappointed that we didn’t cover the sequel to the show that even Elon Musk watches, I felt that this season of Kakegurui would benefit more from an periodic overview rather than following it week from week. Kakegurui was never about the mechanics nor tense stakes as it relies on […]

Kaze ga Tsuyoku Fuiteiru – 17 [Searching for the Answer]

Welcome to the feel good relaxation week of Kaze Fui! This time the Twins confront Haiji, they see the track and Sakaki continues to be a dick. Lets jump in! Starting off, this episode was a very subdued one. Similar to Mob, Kaze Fui slowed down this week. Giving the characters room to breathe again […]

Latest Reviews

Planetes Anime Review – 89/100

If there is one thing I have lost watching seasonal anime, it is patience. Every week I expect something to happen, some kind of payoff, to make watching that week worth it. Luckily, Planetes as brought that back to me. Its depth of writing, characters, and general structure belay an anime of a different age. […]

Goblin Slayer Anime Review – 60/100

The controversial nature of this shows opening episode may have many turning away from it due to believing it’s nothing but shock value but that truly isn’t what Goblin Slayer is. I will say that the manga may hold some truth to that statement but thanks to some tasteful censoring(Yes, sometimes censoring can be a […]

Zombieland Saga Anime Review – 60/100

Zombieland Saga was a show that came out of the gate guns blazing, no one expected it nor did anyone predict it but it left a strong impression when it first aired it’s starting episodes. Originally considered to be another zombie apocalypse anime, it overthrew expectations by turning out to be a zombie idol anime. […]

SSSS.GRIDMAN (Fall 2018) Anime Review – 87/100

Let it be known that I’ve never been a fan of Trigger. For me, they’re one of the most style-with-no-substance studio on Earth with a tendency for god-awful fanservice, and total nonsense in terms of story and characters. Yet GRIDMAN completely caught me off guard in the first two episodes, and from there, there was […]

Thunderbolt Fantasy 2 (Fall 2018) Anime Review – 86/100

If anyone has been familiar with the first season of Thunderbolt Fantasy, you’d find yourself a lot to enjoy in this second installment. Served as a sequel, but not a direct continuation to the first, viewers don’t need the knowledge of the original in order to enjoy this ride. Thunderbolt 2 carries many trademarks that […]

Irozuku Sekai no Ashita kara (2018 Fall) Anime Review – 73/100

In the last few years, it’s great to see P.A Works has slowly created their own studio identity, putting more original works with consistent production values. Just in 2018, they produced 4 shows (quite a good number if you ask me), 3 of them were original: Maquia, Sirius the Jaeger and Irozuku. As I said, […]

Seishun Buta Yarou wa Bunny Girl Senpai no Yume wo Minai Anime Review – 82/100

In the wake of many a school based light novel show this may be the small bits of fresh air was can savor out of this overdone setting. Rascal does not dream of Bunny Girl(Or by its japanese title above) is a series not about rascals or bunny girls but instead about contextualising common high […]

Banana Fish Anime Review – 72/100

Some days, I wonder what it is with America and anime about organized crime. Baccano!, 91 Days, Blood Blockade Battlefront, all set in America, all involving criminal underworlds. Today, I get to add another to that list in the form of Banana Fish. Much more grounded than the others, it’s story dates all the way […]

Castlevania Season 2 Review – 73/100

According to much of the Western Anime community, this series wouldn’t be relevant for a site like this. Being made in the West by Americans, and English being its first language, many would disqualify it from the start. However I name them all fools for Castlevania, Directed by Sam Deats and Ryoichi Uchikoshi is clearly […]